After 10 hours, 9-volt is ready for this contest! [link]
DANG! The freezie and Smash Ball was
to make! But it was worth it. I liked how the freezie and smash ball turned out. I even got a shadow under the skateboard. I have to say in a non toot your own horn fashion this is my best piece of art yet! And this was just done on Microsoft Paint! And yes, I tried to 8-bit his name on the side. Now here is the information for him. And I admit, I used the fact template from
‘s picture on Ridley. But nevertheless, HERE WE GO!
Home Stage: Diamond city
Victory Theme: [link]
Unlocking Requirements: None. 9-volt is available from the start.
Speed: Average, and after 3 seconds of running, hops onto his hover board to change the speed to fast.
Power: A bit under average. (He IS fighting Nintendo characters after all, who he respects.)
Aerial: A bit under Mario’s jumps without hover board. A bit higher with his hover board.
Special Strengths: When fighting a Nintendo villain, he does 2x more damage.
Special Weaknesses: Any attack including weapons that is speedy deals 2x more damage.
Double Jump: 9-volt can jump up high when he is riding his hover board and can slowly descend like Pit can after the double jump.
Snake: Colonel, why am I fighting a kid?
Colonel: That's 9-volt Snake, Nintendo’s biggest Fanboy.
Snake: Are you saying that as an opinion?
Colonel: Surprisingly no. He owns every piece of Nintendo hardware, game, toy, and accessory. His attacks include NES accessories.
Snake: Your kidding me…Right?
Colonel: No, Snake. He upgraded his weapons by Dr. Crygor. He can now use his weapons, including ones that were hated, to his advantage.
Snake: Is he any good with close and long distance combat?
Colonel: Yes. 9-volt can use his NES zapper to shoot far away. When you close in on him, he uses his power-glove to punch you back 10 feet.
Snake: You are kidding me!
Colonel: You are underestimating him. With the smash ball, 9-volt can use the game genie to wipe out everything that can be wiped out in his path.
(At this point, the player who is controlling 9-volt can down taunt to expand the conversation.
9-volt: YOU GOT THAT RIGHT!
Snake: WHAT THE?!? How did you get on this line?
9-volt: …You are underestimating me. Be prepared…*Signs off*
Snake: I guess your right…
Colonel: Remember Snake. Be prepared for anything!
*They both log off*
This takes place after R.O.B learns how to control and revive people. After the bad R.O.B learns this, he sets out to revive Tabuu. At diamond city, Tabuu is washed up on the shore and the Crygor’s take him in for experiments. 9-volt, seeing this, tries to get a closer look. On his way, he notices an army of Primids coming to invade diamond city. 9-volt rushes home and gets his NES accessories upgraded to really work. He then rushes out and defeats 30 of them. Afterwards, he finds a broken R.O.B. He takes it in to the Crygor’s to fix up. Once they did that, the R.O.B works for the good guys. However, while he was being fixed, the bad R.O.B revives Tabuu and heads out to the mushroom kingdom to take it over and eventually take over the world. 9-volt and R.O.B than decide to go and try to stop Tabuu. However, Tabuu gets to the mushroom kingdom first and takes over…
A – 9-volt punches with right arm.
AA – 9-volt punches with left arm.
AAA – 9-volt uppercuts, sending the enemy 5 feet high with 20% damage.
Side A – 9-volt kicks hard like kicking a soccer ball.
Up A – 9-volt kick flips a full rotation, doing minor damage to the side, and major damage to the top.
Down A – 9-volt drops down to the floor and spin kicks, but getting up takes 2-4 seconds.
Dash A – 9-volt jumps and slams down onto the front of the hover board, causing it to launch up, doing average damage to whoever is right in-front of 9-volt.
Side Smash – 9-volt leans his head back, and slams it into the opponent at full force, sometimes giving him 1-10% damage.
Up Smash – 9-volt places arms on his sides, and spins around while placing his arms high up. If used in rapid succession, 9-volt will get dizzy.
Down Smash – 9-volt pulls out a super bazooka, and launches it at the ground, causing 9-volt to get 10-20% damage.
Aerial A – 9-volt grabs his hover board and smacks whoever is in front of him.
Side Aerial A – 9-volt uses his NES zapper to shoot enemies in front of him.
Back Aerial A – 9-volt quickly spins around and blasts the enemies with the super bazooka.
Up Aerial A – 9-volt uses extra juice in his hover board to get more air with minor damage to anyone is the range.
Down Aerial A – 9-volt goes down head first, causing damage to anyone in it’s range. If no one is in it, 9-volt gets 5% damage.
Grab A – 9-volt grabs the opponent with both hands, squeezing tighter to cause more and more damage.
Forward Grab – 9-volt spins around and tosses the victim across the screen.
Back Grab – 9-volt throws the victim behind him and zaps him/her with the NES zapper.
Up Grab – 9-volt tosses the foe up, and launches a super bazooka at him/her.
Down Grab – 9-volt slams the victim onto the ground.
Hanging Attack (0%-99%) – 9-volt quickly pulls himself up, swinging his leg to trip others.
Hanging Attack (100%-299%) – 9-volt ascends from the ledge and uppercuts.
Hanging Attack (300%-999%) – 9-volt slowly goes up and kicks.
Special: Power Glove – 9-volt charging the power-glove to deal damage, akin to DK’s punch.
Side Special: U force – 9-volt swipes his hand across the U-force, yanking anyone up to 20 inches in front of 9-volt back.
Up Special: Laserscope – 9-volt’s hover board transforms into a helicopter, allowing him to shoot rocket launchers at the enemies. However, he can’t drive it so it stays in 1 place only.
Down Special: Super Controller – 9-volt places a super controller onto the ground. It acts like a bear trap, trapping whoever steps into it for 10 seconds, a smash attack, or being grabbed.
Final Smash: Game Genie – 9-volt inserts a game genie into his helmet and punches in a code, making him invincible and super speedy for 40 seconds. Whoever he runs into takes massive damage. He can use his other moves while in this stage.
Entrance: 9-volt rides in on his hover board, only to jump at the starting position, causing his hover board to stop and return.
Shield Pose: 9-volt covers his face.
Shield Overload Pose: 9-volt falls back slowly, only to catch himself to get back in the game.
Selection Pose: This picture [link]
Wiimote Selection: 9-volt cheering
Stall 1: 9-volt pulls out a 3DS and plays with it.
Stall 2: 9-volt pulls out a Nintendo strategy guide and reads it.
Up Taunt: 9-volt jumps up, waving at the screen.
Side Taunt: 9-volt gets on his hover board and does a loop-de-loop.
Down Taunt: 9-volt pulls out a sleeping bag and plays a GB SP.
Victory Pose 1: 9-volt enters on his hover board and jumps up in joy, causing him to plummet down.
Victory Pose 2: 9-volt is using his DJ station and plays the Super Mario Bros Level clear theme.
Victory Pose 3: 9-volt spins around and jumps up for joy looking away from the camera, only to see that he is looking the wrong way, and turning back embarrassed.
Losing Pose: 9-volt claps at the winner, even if he/she isn’t from Nintendo.
Available costumes/colors: Original cloths (Default/Red team), Blue and Orange (Blue team), Black and White, Grey and Brown, and Green and Purple (Green Team)